Computational Thinking Curricula in K–12
International Implementations
niet bekend
- An
- international
- overview
- of
- how
- policy
- makers,
- curriculum
- developers,
- and
- school
- practitioners
- can
- integrate
- computational
- thinking
- into
- K–12
- curricula.In
- today’s
- digital
- society,
- computational
- thinking
- (CT)
- is
- a
- critical
- component
- of
- all
- children’s
- education.
- In
- Computational
- Thinking
- Curricula
- in
- K–12,
- editors
- Harold
- Abelson
- and
- Siu-Cheung
- Kong
- present
- a
- range
- of
- professional
- perspectives
- on
- the
- most
- effective
- ways
- to
- integrate
- CT
- into
- school
- curricula.
- Their
- edited
- volume,
- which
- offers
- an
- overview
- of
- educational
- policy,
- curriculum
- development,
- school
- implementation,
- and
- classroom
- practice,
- will
- appeal
- especially
- to
- policy
- makers,
- curriculum
- developers,
- school
- practitioners,
- and
- educational
- researchers.
- The
- essays
- cover
- twelve
- countries
- and
- regions
- across
- three
- continents:
- Australia,
- China,
- Finland,
- Hong
- Kong,
- India,
- Israel,
- New
- Zealand,
- Singapore,
- South
- Korea,
- Spain,
- Taiwan,
- and
- the
- United
- Kingdom,
- with
- a
- particular
- emphasis
- on
- Asia.A
- companion
- to
- the
- editors’
- earlier
- Computational
- Thinking
- Education
- in
- K–12,
- this
- book
- consists
- of
- two
- sections:
- 1)
- educational
- policy
- and
- curriculum
- development
- and
- 2)
- school
- implementation
- and
- classroom
- practice.
- The
- authors
- delve
- into
- issues
- of
- regional
- history;
- governmental
- planning;
- official
- initiatives;
- leadership
- commitment;
- curriculum
- design;
- pedagogical
- implementation;
- equity,
- diversity,
- and
- inclusion;
- assessment,
- including
- longitudinal
- assessment
- across
- age
- groups;
- formal
- and
- informal
- learning
- approaches
- to
- CT;
- and
- teacher
- development.
- Specific
- topics
- include
- core
- competencies
- and
- CT
- education,
- robotics
- education
- and
- CT,
- AI
- and
- CT,
- and
- game-based
- platforms
- for
- computational
- problem-solving.
- The
- varying
- ways
- that
- CT
- is
- being
- integrated
- into
- the
- early
- grades,
- in
- particular,
- presents
- an
- interesting
- case
- study
- in
- international
- comparative education.