A novel in verse, high fantasy, epic poetic adventure!
In the Tale of Grundebrand, an evil, ancient wizard is trying to bring Darkness back into the world and unleash Chaos by awakening the three antiquities of Creation: The Stone of Light, The Sword of Ice and The Sword of Flame. The Stone has chosen Solveig, the princess of Grundebrand to be its bearer and she, along with her companions must stay one step ahead of the wizard to save the Fair Enchanted Land! But the wizard has Magic power beyond belief and will stop at nothing to achieve his goal: Against the Light, the Dark must win.
The Saga of Geirmundr tells the story of a hearth gnome who gave his heart to a human lass and made a vow to serve her always. But Modgywnn Alfsdatter is unaware of her family's gnome and, saddened by the sudden, terrible loss of all her kin, sails across the ocean in search of a new life. Geirmundr, with the help of a friendly tree, sets off on a journey to find her. Though gnomes are not wildly keen about adventure, he follows an old elven path to the mortal realm, setting off a chain of events that none could have foretold.
In the Quest of Eldfridr, the ancient book of days is discovered in the ruined dwarf forge, sending Elly and three of her brothers off on a quest to find the missing queen and twin princes of Grundebrand, cursed and vanished long ago. They meet up with the elf prince Haakon and his three gnome friends who are on the same quest, and together they travel to the Hidden Land to try and break the curse and set them free! Along the way, it becomes clear to them that the Darkness is still at work and the wizard has found his way back! Once more, they all must band together, with help from unexpected places, to fight against the evil and finally destroy the wizard. Will they succeed and reset the balance of all things?