THE GO – ANN LEGACY AN AUSTRALIAN SAGA Volume 2 - Book 3 New Inventions They came to earth to search for the minerals that had been depleted on their own planet; their space ship had developed troubles and departed leaving them stranded. This is a story explaining how a little boy called Pukely, was born in Australia in the year nineteen hundred and sixty, to two of those people, they had travelled through time in a sophisticated machine from forty thousand years in the past when they were abandoned on earth. The little boy grew up in the current period and by using the magic of the time travel machine or ‘shell’ was able to go back forty thousand years and rescue his parents, and the people, called the Go – Ann, and transfer them to the current period of time. The ‘shell’ was found to possess not only the magic capabilities of time travel, but could pass onto the Go – Ann people remarkable intelligence stored in gem stones; left behind with the ‘shell’ by the departing space ship personnel. When the Go – Ann people received the training through the ‘shell’, of this information, they were in possession of knowledge one thousand years in advance of anything known by the humans on earth. Book three of the series explains how the Go – Ann set about creating a place for themselves in the Australian outback that would benefit future generation of their people. How they used their advance technology gained from the ‘shell’ training to invent wonderful new discoveries that allowed them to build things that were unique and sensational. The inventions soon became the envy of the humans, some of whom set about trying to steal these inventions by any means available. Now the Go – Ann could be in peril; they must invent ways and means of protecting themselves and their inventions from those prepared to steal them at any cost. Awareness, diligence and the brilliant leadership by the boy from the past showed them the way and they continued to build their homeland in the arid desert wastes of central Australia. Pukely, leader of the Go – Ann sets the scene.