She was trained to hunt gods. She had no idea she was being hunted herself.
Seravyn Damien does not pray. She kills.
For eleven years she has been the Luminarch's best weapon — a Godkiller sent to track down divine beings who break the rules. She has never questioned her orders. She has never had a reason to. Until a broken seal in the world's most dangerous prison changes everything.
Now she is trapped.
Not by bars or chains. By a force bond tying her to the very thing she was sent to re-seal: Caldren, a god so dangerous that an entire world went to war to bury him three hundred years ago. He cannot move without her. She cannot complete her mission without him. And both of them have thirty days before the institution she has served her entire life activates the one thing she never knew was inside her blood oath.
A kill switch.
Put there by her own people. From the very beginning.
To find the three ancient relics she needs, Seravyn and Caldren must cross Vaeltharr together — through flooded divine ruins, an occupied holy city, and the remains of a war that history lied about. The deeper they go, the more the version of the world she was trained to protect stops making sense. Because the gods were not the monsters. The institution that told her they were? That is a different story.
Caldren is sharp, dark, and three centuries old. He has seen everything. He has outlasted everything. He did not expect her.
Seravyn is cold, precise, and harder to break than anything he has ever faced. She did not expect to care.
But caring costs something here. And the bill is coming.